Hello. My name is Richard Pilling, and I am a graduate games design student from Southend-on-Sea, England. Growing up, I've always had an interest in video games as well as concept art and character design, and now that I've finished my degree course, I am available for employment and hope to make it into the industry as a 3D Character Designer.
My concept pieces and 3D models are focused on science fiction and/or fantasy, and some of my character designs and ideas can appear unusual. But aside from that, I like to dabble in other things from time to time (such as environment props and character sculpts), and I enjoy working in a team but can also take on tasks independently.
Level 3 Diploma in Games Development
Distinction Merit Merit
BsC (hons) Computer Games Design
[ awaiting final result ]
Skill wise, my biggest strengths are based on creative roles such as Storytelling, Concept Art & 3D Character Design. I also have knowledge of a variety of software such as Adobe Photoshop, Autodesk Maya, zBrush and Substance Painter.